Thursday, December 3, 2009

Matlab and n-dimensional array sorting

Wow.. it's been such a long time since the last post!! I've been quite busy with ViBOT, specially during the last two weeks. Anyway, I thought it would be nice to write a post about some nice Matlab functions I found quite useful:

reshape:this is a nice function that lets you reshape any array or matrix into any other array or matrix with different dimensions, as long as the number of elements is kept the same. It is very useful when one wants to loop through every element of a two or three dimensional array. If A=[1 2; 3 4] then reshape(A,[1 4]) will return [1 2 3 4]. To get back to the original array we can then use reshape([1 2 3 4],[2 2]).

ind2sub: this is a useful function when manipulating arrays that were linearised with reshape. From Matlab help: "The ind2sub command determines the equivalent subscript values corresponding to a single index into an array". A simple example is the following:

  • A=[1 2; 6 5]; B = reshape(A,[1 4]);
  • [sV, sI] = sort(B, 'descend'); % sort linearised array
  • disp(sV(1)); %show max value: 6
  • disp(sI(1)); %show max index: 2
  • [x,y] = ind2sub( size(A), sI(1) );
  • disp(x); disp(y); % (x,y) == (2,1), we got the coordinates in the original matrix
There is also a sub2ind function which does the reverse transformation. ind2sub was very useful to ease the sorting task when applying the Hough transform for circle detection, where there is an accumulator matrix which is 3-dimensional.

Saturday, August 15, 2009

FPGAs are taking over!

From the moment I knew and learned about FPGAs (Xilinx) I looked forward to use them to replace large logic circuits. This way the system would be not only scallable and the logic programmable but costs should be reduced too.
Unfortunately, most of the times the FPGA alternative was much more expensive than the equivalent logic circuit implemented with separate logic ICs.
Finally the day came and I got the chance to build a board with an ARM7 core + Spartan3A FPGA. Total price was reduced and the system became fully programmable. The ARM7 chip (LPC23xx) configures the FPGA on startup which happens to be really fast (52kib for XC3S50A). The microcontroller and FPGA are connected through a parallel bus with many control lines.
The XC3S50A is optimal in the sense that it only requires 3.3V and 1.2V supplies so it can be directly connected to the microcontroller pins.

Here there are some pictures:




Saturday, July 4, 2009

Qt-Embedded: Capturing screen with QPixmap

I've been working on a product manual lately. I needed to include several LCD screenshots into it so I tried to come up with an easy way to capture snapshots from our Qt/Embedded app.
Qt/Embedded provides a nice method to save window/framebuffer contents directly to an image file. However, I wanted to send the 'take-snapshot' command from a tty console (telnet/serial/etc) since there weren't any other buttons on the system to trigger that.
A QTimer is set up. Periodically it checks the file /tmp/doCapture. If it exists a snapshot is taken and an image file is saved. Its filename is taken from the contents of /tmp/doCapture. After saving the image /tmp/doCapture is deleted.
Here is the code, which should be placed in the main window, whose width and height cover the whole screen:


mainWindow::mainWindow()
{
// captureTimer should be declared in mainWindow's class definition
captureTimer = new QTimer(this);
connect( captureTimer, SIGNAL(timeout()), this, SLOT(captureTimerEvent()) );

captureTimer->start(1000); //check interval
}

void mainWindow::captureTimerEvent()
{
QString tmpFile = QString("/tmp/doCapture");

if ( !QFile::exists(tmpFile) )
return;

QFile f(tmpFile);
if ( !f.open( QIODevice::ReadWrite ) )
return;

char buf[200];
if ( f.readLine( buf, sizeof(buf) - 4 ) == -1 )
return;

buf[strlen(buf)-1] = '\0'; //remove \n created by 'echo'-- not safe!

strcat( buf, ".png" );

//capture
QPixmap p = QPixmap::grabWindow( this->winId() );

if ( p.save( buf ) )
printf("------- GRAB OK\n");
else
printf("------- ERR GRAB!\n");

/* delete file */
f.remove();
}


This way, all I have to do to take a snapshot is to write:

echo pngfilename > /tmp/doCapture

Monday, May 4, 2009

Compiling and using GDB for arm-linux

Some days ago I had to compile gdb manually in order to debug an arm-linux app. It's quite trivial but it's so useful that I thought it would be a nice idea to post the instructions here. Below there are some explanations about debugging remotely with KDevelop.

This was done with gdb-6.8, you can grab it here. It is assumed that arm-linux tools are available (PATH correctly set).

Compiling the GDB client

Decompress gdb-6.8 and compile it by issuing:



tar xvf gdb-6.8.tar.gz
cd gdb-6.8
./configure --build=x86 --host=x86 --target=arm-linux
make

After compiling just copy gdb/gdb to arm-linux-gdb where the arm-linux toolchain binaries reside (this is purely for organization and proper naming). You can now remove the gdb-6.8 directory.

NOTE: if your host computer architecture isn't intel-based just replace x86 by the correct value for your platform.

Compiling the GDB server (ARM)

Decompress gdb-6.8 and compile it by issuing:



tar xvf gdb-6.8.tar.gz
cd gdb-6.8
./configure --host=arm-linux
make

After compiling just copy gdb/gdbserver/gdbserver to your arm-linux filesystem so that you can execute it from a remote shell (gdbserver will be an arm-elf binary). You can now remove the gdb-6.8 directory.

Testing connections

First the server should be started in the  arm processor by issuing something like:



gdbserver host:1234 _executable_

Where _executable_ is the application that is going to be debugged and host:1234 tells gdbserver to listen for connections to port 1234.

To run gdb just type this in a PC shell:



arm-linux-gdb --se=_executable_

After that you'll get the gdb prompt. To connect to the target type:



target remote target_ip:1234

To resume execution type 'continue'. You can get an overview on gdb usage here.

Debugging with KDevelop

KDevelop can be used to watch variables and debug the remote target (place breakpoints, stop execution, etc). Just go to Project -> Project Options and make sure you have something like this:



monitor-debug.gdb is a file that contains the following



target remote target_ip:1234

After this you will be ready to remotely debug any arm-linux application.

_

Tuesday, April 28, 2009

Catching uncaught exceptions in Java

This month looks quite javaized!
So here is another thing I came up with, regarding uncaught exceptions which usually end the application totally unexpectedly. I wouldn't mind about that, but I felt that the user should be notified with a minimum-sense message and some technical info so that he/she can send it over to the developers.
So here it is a 'BodyGuard' class that does the job by using a callback present in the Thread class.


package bodyguard;

public class BodyGuard implements Thread.UncaughtExceptionHandler
{
static private BodyGuard bGuard;

static public void registerGuard() {
bGuard = new BodyGuard();
Thread.setDefaultUncaughtExceptionHandler(bGuard);
}

public void uncaughtException( Thread thread, Throwable e )
{
java.io.StringWriter sW = new java.io.StringWriter();
e.printStackTrace( new java.io.PrintWriter(sW));

String s = "A fatal error was detected during execution: \n" +
"Thread: " + thread.getName() + "\n" +
"Exception: " + sW.toString() + "\n" +
"The application will be closed now.";

showFatalErr(s);
}

private void showFatalErr( String err )
{
//JOptionPane.showMessageDialog(null, err,"Error", JOptionPane.ERROR_MESSAGE);
BodyGuardDialog dlg = new BodyGuardDialog(null, true, err);
dlg.setLocationRelativeTo(null);
dlg.setVisible(true);

System.exit(-1); //exit n ow
}
}

BodyGuardDialog is another class derived from JDialog that shows the corresponding error message and lets the user copy the error to the clipboard.
In order to register this handler one just has to call bodyguard.BodyGuard.registerGuard() when starting up (ie: static void main()).
This class will catch uncaught exceptions from all threads, displaying the thread's name where the exception was thrown.
_

Tuesday, April 21, 2009

Java Application and self-restart

Java's networking capabilities and prebuilt classes make self-updating applications an easy task for developers. A simple method is to store a file containing current version number on a web host, together with a zipped/tared file containing the whole or partial application files to update.

Also, java applications are truly self-updatable since the application itself can overwrite its class files (or jar ones), since the java VM loads all its contents into memory before start up (except for dynamic 'late' class loading).

After coding the necessary classes to perform the update I realised I needed a way to tell java to restart the application, loading the updated code from the new class files. There wasn't an automated way to do this, so I came up with the next piece of code which invokes the java VM to execute the JAR file where certain class belongs to.



public boolean restartApplication( Object classInJarFile )
{
String javaBin = System.getProperty("java.home") + "/bin/java";
File jarFile;
try{
jarFile = new File
(classInJarFile.getClass().getProtectionDomain()
.getCodeSource().getLocation().toURI());
} catch(Exception e) {
return false;
}

/* is it a jar file? */
if ( !jarFile.getName().endsWith(".jar") )
return false; //no, it's a .class probably

String toExec[] = new String[] { javaBin, "-jar", jarFile.getPath() };
try{
Process p = Runtime.getRuntime().exec( toExec );
} catch(Exception e) {
e.printStackTrace();
return false;
}

System.exit(0);

return true;
}

There are some important aspects to have in mind for this code:

  • The application's main class must be in a jar file. classInJarFile must be an instance of any class inside the same jar file (could be the main class too).
  • The called java VM will be the same that the application is currently running on.
  • There is no special error checking: the java VM may return an error like class not found or jar not found, and it will not be caught by the code posted above.
  • The function will never return if it doesn't catch an error. It would be a good practice to close all the handlers that could conflict with the 'duplicate' new application before calling restartApplication(). There will be a small time (which depends on many factors) where both applications will be running at the same time.

The code can be easily modified for a class file approach rather than jar ones.

A bash script or .bat (Windows) would work, calling the application indefinitely in the case the process' return value matches a specified number (which would be set after a successful upgrade). However, this wouldn't be platform independent.

Wednesday, March 25, 2009

Loop unrolling and speed-up techniques

Today I started some investigation on DTMF detection. After some research I decided to try the Goertzel algorithm, wrote some code from scratch and tried it on a real equipment based on an ARM7 core. It did fine actually, but after some benchmarking I thought it was somewhat slow.

I wrote the code thinking on future optimization but keeping simplicity in mind, specially because I didn't know how it was going to behave. However, as said above, calculations took much longer than what I expected, even though they were quite fast, exceeding the requirements for real-time processing (telephone channel, 8khz, mono). I still wanted to keep the code in C for portability so I tried some tricks.

I wrote the code with fixed-point math in mind, since floating point arithmetic would kill performance.

First, here are some basic definitions:



/* Struct for a single Goertzel calculator */
typedef struct
{
dsp_t sp1,sp2; //past values (IIR)
dsp_t coeff; //calculated only once

} GOERTZ_s;

/* Calculate Goertzel 'step' */
#define GOERTZ_calc( _s, _val ) \
{ \
dsp_t _gs = (_val) + FP_MULT2( _s.coeff, _s.sp1 ) - _s.sp2; \
_s.sp2 = _s.sp1; \
_s.sp1 = _gs; \
}

The first approach was the simplest one, I needed sixteen Goertzel calculations (8 frequencies + 8 second harmonic for the first frequencies). I had a buffer where the incoming PCM data was copied to so I had to process that array for each of the 16 Goertzel 'calculators'.



static inline void GOERTZ_processAll( dsp_t sample )
{
int i;
for (i=0; i < 16; i++)
GOERTZ_calc( goertzs[i], sample );
}

/* this is inside another function */
int i;
for (i=0; i < BUFFER_SIZE; i++)
GOERTZ_processAll( bufferData[i] );


Where BUFFER_SIZE is the size of bufferData[] and goertzs[] is a 16-element array of GOERTZ_s structs, already initialized. Notice the inline modifier in GOERTZ_processAll(). It's really important since function inlining will help in execution time, specially when the function is called so frequently.

That code worked alright, but was too slow, at least for my intuition. The progress into a more efficient scheme had many steps, but basically there were three important changes:

  • dsp_t was defined as int16_t, but the processor's 'native' word length is 32-bit, so changing dsp_t to be int32_t speeded up the calculations by removing cast and special assignment instructions.
  • Loop unrolling was done in GOERTZ_processAll(). That means more flash is used but it's a good price to pay for a good speed up. Besides that, here we are talking about repeating the same thing 16 times so it's not a big problem if we have, to say, a 512k flash microcontroller or dsp.
  • Instead of passing a single value to GOERTZ_processAll() a 8-byte array is used. This improves time considerably but also increases code size. As said in the previous point that wasn't an issue this case. Note that a 16-byte array won't necessarily increase performance. It depends on the core architecture, and in this case it made things worse (but better than single value parameter passing).

With these modifications I got a 100% performance increase, which means that there can be twice as much DTMF decoders compared to the non-optimized version.

Here is the code with the modifications:



static inline void GOERTZ_processAll( dsp_t samples[8] )
{
#define DO(j) \
GOERTZ_calc( goertzs[j], samples[0] ); \
GOERTZ_calc( goertzs[j], samples[1] ); \
GOERTZ_calc( goertzs[j], samples[2] ); \
GOERTZ_calc( goertzs[j], samples[3] ); \
GOERTZ_calc( goertzs[j], samples[4] ); \
GOERTZ_calc( goertzs[j], samples[5] ); \
GOERTZ_calc( goertzs[j], samples[6] ); \
GOERTZ_calc( goertzs[j], samples[7] );

DO(0);
DO(1);
DO(2);
DO(3);
DO(4);
DO(5);
DO(6);
DO(7);
DO(8);
DO(9);
DO(10);
DO(11);
DO(12);
DO(13);
DO(14);
DO(15);

#undef DO
}

/* somewhere in another function */
int i;
for (i=0; i < BUFFER_SIZE; i +=8 )
GOERTZ_processAll( bufferData + i );

But it can do better...

After observing how good performance went after this modifications I tried to do more loop unrolling to see if I could improve it. If the data buffer is large enough then the for loop that process 8 samples at a time wastes useful CPU instructions, so I included it inside a function called GOERTZ_processBuffer() which takes a buffer pointer and its length. There was another 100% performance increase from the previous optimization. This means a 4x speed up from the original code! Note that, once again, more flash is being used for loop unrolling.



static inline void GOERTZ_processBuffer( dsp_t *samples, int num )
{
#define DO(j) \
for ( i=0; i < num; i+=32 ) { \
GOERTZ_calc( gss[j], samples[0+i] ); \
GOERTZ_calc( gss[j], samples[1+i] ); \
GOERTZ_calc( gss[j], samples[2+i] ); \
GOERTZ_calc( gss[j], samples[3+i] ); \
... up to 32 .. ; }


DO(0);
DO(1);
DO(2);
DO(3);
DO(4);
DO(5);
DO(6);
DO(7);
DO(8);
DO(9);
DO(10);
DO(11);
DO(12);
DO(13);
DO(14);
DO(15);

#undef DO
}